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Ghost trains have also appeared and would sit at stations while other trains ran straight through the models I would have to manually click on them to choose the 'send to depot' button and then immediate click the 'reassign to line' to accept passengers/freight again.
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Since then, there would be two pauses (one long and one short, back-to-back) in the middle of each month. And quite a few of these fixes I desperately need as my iMac (a quad-core Haswell with 16GBs of RAM and 4GBs of discrete VRAM) would experience massive memory drains once my simulation hit around 2050. I expected a couple of fixes here and there (emphasis on 'a couple' for the game but nothing of THIS level. Fixed vehicle models details of ge_p42_dc, br_e94 and Nohab (content) Fixed lowest level of detail model of characters (content) Fixed modern bus/tram station catenary and lanes (content) Fixed rail stone bridge gaps between pillars and railing (content) Fixed platform orientation of modern rail station (content)
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Fixed wrong resolution bug on Mac computers Fixed streets blocking industries in map generation Fixed station table sort/filter by cargo Fixed language error aircrafts to aircraft Fixed multi-cargo load/unload delay bug Fixed achievements not earned after mission complete
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Fixed street upgrade crash (occurred with some mods with through-streets) Fixed production behavior of industries with multiple output products Fixed train driving through other train after automatic vehicle replacement Improved GUI scrolling: handle arrow keys, page up/down, home/end Improved map generation when 'makeInitialStreets' is false Improved aircraft approach/landing and air traffic control Improved aircraft movement (smaller turn radius etc.) Improved translations (some text was not translated) Improved camera panning (perspective panning) Improved music volume (lower volume possible) Improved traffic simulation (player road vehicles have more priority) Improved line assign pop up (new line button on top, show visible lines only) Improved line manager (icons, tooltips) Improved vehicle window (send to depots and sell, details tab, replace now) Improved line window (stop list, load mode, vehicles and replacement tab) Added level of detail models for all vehicles (content) Added 'getGameDifficulty' to scripting interface (modding) Added 'catenaryPoleDistance' setting to track type config (modding) Added terminal connectivity test to verify constructions (modding) Added speedLimit parameter for lane lists (modding) Added base config setting to earn achievements with mods enabled Added debug mode switch to settings menu Added camera recording tool (debug mode only) Added map seed text to savegame and console Added Italian, Portuguese and Ukrainian translations
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Added vehicle cargo weight simulation (applies in new games only) Added replace-vehicles-now feature in line and vehicle window